CS152 Fall 2021, Style Guidelines
Computer Programming Fundamentals
Home
Schedule
Syllabus
Style Guidelines
Code Style Guidelines
All organizations and companies have conventions for
formatting code. While these formatting rules vary from place
to place, they are important for making your code readable and for
enabling others (and you) to understand and use your code in the
future.
We will be using the following coding standards in
our class. Following these standards will be a portion of
your grade on each programming assignment.
Naming Stuff
- Use meaningful and descriptive names. For example, if your program needs a
variable for the radius of a circle, call it radius, not
r.
- Avoid the use of single letter variables (like r).
Use them mostly for simple for or while loops.
- Name your main assignment file or folder in the following way: FirstnameLastnameAssignment#. ie: RudyGuruleAssignment2
- Begin variable and function names with lowercase letters
- Begin class names with uppercase letters
- Use all uppercase letters for constants (i.e., float PI =
3.14;)
- Be consistent.
- Separate words within names with mixed upper and lowercase.
For example:
- Variables: grandTotal,
circleRadius
- Functions: computeArea,
saveFile
- Classes: CircleTable,
PieChart
Space
The most readable programs are written with good use of "whitespace". Whitespace includes
blank lines, tabs, and spaces. Before you hand in an assignment,
take a look at your code and ask yourself "Does this look organized? Can I
read this?"
- Use blank lines to separate major parts of a program.
- Separate variable declarations from executable statements with a blank
line.
- Header comments and top level function calls and class names begin all
the way to the left of the page. All statements within these class names and
function calls are indented.
- All statements in the body of a function are indented beyond the
function definition. Statements inside of a loop or part of an if
structure are indented further.
- Use spaces around all operators. For example, write "x = y + 5;"
instead of "x=y+5;"
Comments
Header Comments
Every program you write should
contain a header comment that describes the program and includes
other important information. It must include the following
information:
- The assignment number
- Your name
- Your UNM e-mail address
- The class and section number
- The date the assignment was submitted
- A description of your program
For example:
/*****************************************
*
Assignment 2
* Name: Rudy Gurule
* E-mail: rgurule@unm.edu
*
Course: CS 152 - Section 002
* Submitted: 8/24/2020
*
* An
interactive artwork that tells a story.
* Move your mouse
around the screen and click on
* different elements to reveal different parts
*
of the story.
***********************************************/
Comments in Your Code
A good rule of thumb is that you should be able to delete all of
your code and then regenerate a working program from the comments.
- Comments explain what your code does; they do not describe how it does it.
- Well-structured code should be broken into sections that
perform a simple task. Each of these sections of code should be commented.
- A particularly important line of code should also be commented.
- Do not comment every line of code. Trivial comments (i.e., //add one to x)
aren't helpful.
An in-line comment appears above the code to which it applies and is
indented to the same level as the code. For example:
// add one to all
the odd values in the array
int
arrayLength = array.length;
for (i = 0; i
< arrayLength; i++) {
//
add 1 only to the odd values
if
(array[i] % 2 == 1) {
array[i]
= array[i] + 1;
}
}
Endline comments appear immediately after a line of code, on the same line.
These should be used rarely and only to explain special aspects of a line, such as
what a variable means or some unusual feature of the code:
int width =
widestXCoord/2 % 11; // divisor must always be a prime number
Indentation Styles
Choose one of the two styles below and use it consistently
if
(condition)
{
if (condition)
...
{
} else if
(condition)
{
...
...
}
} else
{
else if (condition)
...
{
}
...
}
else
{
...
}
for (loop
control expressions)
{
for (loop control expressions)
...
{
}
...
}
while
(condition)
{
while (condition)
...
{
}
...
}
do
{
do
...
{
} while
(condition);
...
} while
(condition);
switch
(variable)
{
switch
(variable)
case constant1:
...
{
break;
case
constant1: ...
case constant2:
...
break;
break;
case constant2: ...
case default:
...
break;
}
case default: ...
}
Note: This document is adopted from
Bryn Mawr's CS110 Style Guidelines.