We are creating a series of technologies and techniques for blending computational design, fabrication, and traditional ceramic craft.
We are designing and building tiny mechanical components and structures for use in paper robots and other whimsical, beautiful, and practical applications.
We are developing software and creating objects to explore how computation and fabrication can give rise to new artifacts and design processes as well as engage new communities in computing.
We are developing new technologies and activities that situate computation in a range of different cultural and material contexts. Our aim is to use these unorthodox integrations to both develop new technologies and engage underrepresented audiences in computing and STEM.